editable.lua
editableFunctions = {}
editableFunctions.UiOpened = function()
TriggerEvent("tgiann-hud:ui", false)
TriggerEvent("tgiann-lumihud:ui", false)
end
editableFunctions.UiCloased = function()
TriggerEvent("tgiann-hud:ui", true)
TriggerEvent("tgiann-lumihud:ui", true)
end
editableFunctions.TeleportPlayer = function(coords)
SetEntityCoords(PlayerPedId(), coords.x, coords.y, coords.z)
end
--type: testdrive, shopSelectedVehicle, purchased, gizmo
editableFunctions.CarSpawned = function(vehicle, carType)
local plate = GetVehicleNumberPlateText(vehicle)
if config.tgiannServer then
TriggerEvent("x-hotwire:give-keys", vehicle)
elseif config.vehicleKey.tgiann_hotwire then
if carType == "purchased" then
exports["tgiann-hotwire"]:GiveKeyVehicle(vehicle, true)
end
elseif carType ~= "gizmo" and carType ~= "shopSelectedVehicle" then
TriggerEvent("vehiclekeys:client:SetOwner", plate)
TriggerEvent("x-hotwire:give-keys", vehicle)
TriggerEvent('tgiann-hotwire:give-keys-with-carid', vehicle)
end
end
editableFunctions.OpenBossMenu = function(job)
if config.tgiannServer then
TriggerEvent('esx_society:openBossMenu', job, nil, { wash = false })
else
if config.framework == "esx" then
TriggerEvent('esx_society:openBossMenu', job, nil, { wash = false })
elseif config.framework == "qb" then
TriggerEvent("qb-bossmenu:client:OpenMenu")
end
end
end
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