configStashes.lua
config.stashes = {
active = true,
locations = {
{
coords = vec3(452.3, -991.4, 30.7),
textUiLabel = {
tr = 'Kişisel dolabı aç',
en = 'Open personal locker',
},
name = 'policelocker', -- uniq name
label = 'Personal locker',
slots = 70,
weight = 70000,
owner = true, -- if true, it creates a player-specific stash.
jobs = { police = { 1, 2, 3, 4, 5, 6, 7, 8, 9 } } -- only 9 ranks for police job
},
{
coords = vec3(4431.6447, -975.7927, 30.6896),
textUiLabel = {
tr = "Test Gang dolabını aç",
en = "Open Test Gang Locker",
},
name = 'testgang', -- uniq name
label = 'Gang Stash',
slots = 70,
weight = 70000,
gangs = { greenGang = { 1, 2, 3, 4, 5, 6, 7, 8, 9 } } -- only 9 ranks for greenGang gang
--gangs = { greenGang = true } -- all ranks for greenGang gang
},
{
coords = vec3(301.3, -600.23, 43.28),
textUiLabel = {
tr = 'Kişisel dolabı aç',
en = 'Open personal locker',
},
name = 'emslocker', -- uniq name
label = 'Personal Locker',
slots = 70,
weight = 70000,
owner = true,
jobs = { ambulance = true } -- all ranks for ambulance job
},
{
coords = vec3(0.0, 0.0, 0.0),
textUiLabel = {
tr = "Test Dolabını Aç",
en = "Open Test Locker",
},
name = 'testlocker', -- uniq name
label = 'Personal Locker',
slots = 70,
weight = 70000,
owner = false,
jobs = { ambulance = true, police = { 1, 2, 3, 4, 5, 6, 7, 8, 9 } } -- all ranks for ambulance job, only 9 ranks for police job
},
{
coords = vec3(443.6447, -975.7927, 30.6896),
textUiLabel = {
tr = "Global dolabı aç",
en = "Open Global Stash",
},
name = 'globalstash', -- uniq name
label = 'Global Stash',
slots = 70,
weight = 70000,
},
}
}
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