Hooks
Event hooks allow 3rd party resources to define new behaviour without modifying the inventory code directly.
Last updated
Event hooks allow 3rd party resources to define new behaviour without modifying the inventory code directly.
Last updated
All hooks work server-side only.
Usage is identical to , with additional features included.
In ox_inventory
, you can cancel the operation or modify the item's data using return
. However, this is not possible in tgiann-inventory
.
eventName: string
payload: table
options?: table
print?: boolean
Print to the console when triggering the event.
itemFilter?: { [string]: true }
The event will only trigger for items defined as keys in a set.
inventoryFilter?: string[]
The event will only trigger for inventories that match one of the in the array.
toInventoryFilter?: string[]
The event will only trigger for other(right Inventory) inventories that match one of the in the array.
fromInventoryFilter?: string[]
The event will only trigger for player(left Inventory) inventories that match one of the in the array.
typeFilter?: { [string]: true }
The event will only trigger for inventories with one of the provided types (e.g. 'player', 'stash')
Return:
hookId: number
Triggered when moving any item from one slot to another, or when "giving" an item.
By returning false
, you can cancel the action and revert the inventory state.
Payload: table
source: number
action: 'move'
or 'stack'
or 'swap'
fromInventory: table
or string
or number
toInventory: table
or string
or number
fromType: string
toType: string
fromSlot: table
toSlot?: number
count: number
Example
Blacklists "water" from being moved into or from gloveboxes and trunks.
Payload: table
source: number
inventoryId: string
inventoryType: string
Triggered when a player tries to open a secondary inventory.
Example
Payload: table
inventoryId?: number
or string
metadata: table
item: table
count: number
Triggered when an item is created, either by buying it, using AddItem, or when converting inventory data.
Example
Payload: table
source: number
shopType: string
shopId: number
toInventory: number
toSlot: number
itemName: string
metadata: table
count: number
price: number
totalPrice: number
currency?: string
Triggered when an item is about to be purchased
Example
Payload: table
source: number
inventoryId: string
item: table
consume: table
Example
Removes a hook created by the invoking resource with the the specified id. If no id is specified then all hooks registered by the resource are removed.
id?: number