Config file

--[[ 
    - this script needs tgiann-core script to work, you can download the script from your keymaster account
      Start tgiann-core script after es_extented/qb-core script and before tgiann-* scripts
      Adjust the tgiann-core config file according to the framework you are using
]]

tgiCoreExports = exports["tgiann-core"]
config = tgiCoreExports:getConfig()

config.test = false -- If true, all fires will start and the location of the fires will be displayed on the map
config.lang = "en" -- "tr"   |   "en"
config.spawnDistance = 50 -- visibility distance of fire effects
config.serverControlWait = 10 * 60000 -- 10 Minute (fires start again during each check)
config.maxFireSameTime = 8 -- maximum fire at the same time
config.maxGroup = 4 -- maximum number of players that can be in a team
config.money = 250 -- money per fire extinguished
config.moneyType = "cash" -- Money type
config.fireListMenuKey = "R" -- Open fire list menu key
config.isKm = true -- show distances in km in menu
config.teamFullPay = true -- give full pay to all players in the team, If false, the money is split within the team
config.fireExtinguishing = 10 -- fire extinguishing rate, the fire goes out when each fire value reaches 100
config.fireExtinguishingWithHose = 20 -- fire extinguishing rate with hose, the fire goes out when each fire value reaches 100
config.minHoseDist = 30 -- Gives automatic hose to the character when you get close to the vehicle

config.needPlayerStartFire = 20 --If config.job.active is true the number of players in the job is checked, if false the total number of online players is checked

config.job = {
  active = false,
  jobs = {"fire", "ambulance"}
}

config.ClosestPlayerRefreshTime = 10000
config.rMenuCss = {
  left = "3vh",
  bottom = "19vh",
}
config.firePercentMenuCss = {
  left = "10vh",
  bottom = "19vh",
  width = "16.5vh",
}

config.disableKeysWhenStarted = { -- https://docs.fivem.net/docs/game-references/controls/
  45, -- INPUT_RELOAD - R
  80, -- INPUT_VEH_CIN_CAM - R
}

config.clotheEnable = true
config.clothe = { -- Change only val
  male = {
    { name = "tshirt_1" ,                componentId = 8  , val =  15  },
    { name = "tshirt_2" ,                componentId = 8  , val =  0   },
    { name = "torso_1"  ,                componentId = 11 , val =  314 },
    { name = "torso_2"  ,                componentId = 11 , val =  0   },
    { name = "decals_1" ,                componentId = 10 , val =  0   },
    { name = "decals_2" ,                componentId = 10 , val =  0   },
    { name = "arms"     ,                componentId = 3  , val =  4   },
    { name = "pants_1"  ,                componentId = 4  , val =  120 },
    { name = "pants_2"  ,                componentId = 4  , val =  0   },
    { name = "shoes_1"  ,                componentId = 6  , val =  103 },
    { name = "shoes_2"  ,                componentId = 6  , val =  0   },
    { name = "mask_1"   ,                componentId = 1  , val =  0   },
    { name = "mask_2"   ,                componentId = 1  , val =  0   },
    { name = "helmet_1" , isProp = true, componentId = 0  , val =  137 },
    { name = "helmet_2" , isProp = true, componentId = 0  , val =  0   },
    { name = "chain_1"  ,                componentId = 7  , val =  0   },
    { name = 'chain_2'  ,                componentId = 7  , val =  0   },
    { name = "ears_1"   , isProp = true, componentId = 2  , val = -1   },
    { name = 'ears_2'   , isProp = true, componentId = 2  , val =  0   },
    { name = "bproof_1" ,                componentId = 9  , val =  14  },
    { name = 'bproof_2' ,                componentId = 9  , val =  0   },
  },
  female = {
    { name = "tshirt_1" ,                componentId = 8  , val =  14  },
    { name = "tshirt_2" ,                componentId = 8  , val =  0   },
    { name = "torso_1"  ,                componentId = 11 , val =  325 },
    { name = "torso_2"  ,                componentId = 11 , val =  0   },
    { name = "decals_1" ,                componentId = 10 , val =  0   },
    { name = "decals_2" ,                componentId = 10 , val =  0   },
    { name = "arms"     ,                componentId = 3  , al  =  9   },
    { name = "pants_1"  ,                componentId = 4  , val =  126 },
    { name = "pants_2"  ,                componentId = 4  , val =  0   },
    { name = "shoes_1"  ,                componentId = 6  , val =  107 },
    { name = "shoes_2"  ,                componentId = 6  , val =  0   },
    { name = "mask_1"   ,                componentId = 1  , val =  0   },
    { name = "mask_2"   ,                componentId = 1  , val =  0   },
    { name = "helmet_1" , isProp = true, componentId = 0  , val =  136 },
    { name = "helmet_2" , isProp = true, componentId = 0  , val =  0   },
    { name = "chain_1"  ,                componentId = 7  , val =  0   },
    { name = 'chain_2'  ,                componentId = 7  , val =  0   },
    { name = "ears_1"   , isProp = true, componentId = 2  , val = -1   },
    { name = 'ears_2'   , isProp = true, componentId = 2  , val =  0   },
    { name = "bproof_1" ,                componentId = 9  , val =  14  },
    { name = 'bproof_2' ,                componentId = 9  , val =  0   },
  }
}

config.jobStart = {
  ped = {
    coords = vector4(1196.59, -1462.48, 34.83, 357.93),
    model = `s_m_y_fireman_01`,
    maxDistance = 2,
    pressDistance = 1,
    blip = {
      enabled = true,
      sprite = 540,
      colour = 1,
      scale = 0.6,
    }
  },
  car = {
    coords = vector4(1201.04, -1474.52, 34.86, 353.94),
    spawn = vector4(1201.3, -1458.87, 34.8, 351.27),
    model = `firetruk`,
    maxDistance = 10,
    pressDistance = 10,
    getMoney = {
      active = true,
      money = 1000
    }
  }
}

config.damageDistance = { -- fire damage
  active = true,
  amount = 3,
  distance = 2
}

config.fireBlips = {
  enabled = true,
  sprite = 436,
  colour = 49,
  scale = 0.5,
}

config.typeFireAmount = {
  {
    type = "small",
    amount = 2,
  },
  {
    type = "medium",
    amount = 4,
  },
  {
    type = "big",
    amount = 6,
  },
}

--coords: Coordinates must be at least as many as the "amount" of "big" fire type(config.typeFireAmount) mentioned above
--names: must be uniq
config.location = {
  {
    name = "fire_1",  -- Mission Row Police Department
    blipCoord = vector3(424.72, -995.93, 30.58),
    coords = {
      vector3(424.72, -995.93, 30.58),
      vector3(426.73, -999.51, 30.47),
      vector3(424.81, -989.75, 30.66),
      vector3(449.72, -999.86, 30.4),
      vector3(418.33, -1005.57, 29.23),
      vector3(418.59, -1008.69, 29.24),
    },
  },
  {
    name = "fire_2",  -- Little Bighorn Power Plant
    blipCoord = vector3(575.3, -1606.57, 28.09),
    coords = {
      vector3(575.3, -1606.57, 28.09),
      vector3(567.44, -1599.94, 28.11),
      vector3(568.47, -1614.8, 28.19),
      vector3(560.9, -1607.86, 28.17),
      vector3(561.33, -1630.3, 30.15),
      vector3(566.24, -1622.98, 27.39)
    },
  },
  {
    name = "fire_3",  -- Southside Factory
    blipCoord = vector3(536.43, -1932.1, 24.93),
    coords = {
      vector3(536.43, -1932.1, 24.93),
      vector3(530.07, -1922.39, 24.89),
      vector3(537.53, -1943.03, 24.76),
      vector3(533.08, -1965.41, 24.82),
      vector3(526.25, -1917.06, 24.74),
      vector3(543.35, -1953.35, 24.98)
    },
  },
  {
    name = "fire_4",  -- Pier Power Station
    blipCoord = vector3(-234.31, -2664.89, 11.8),
    coords = {
      vector3(-234.31, -2664.89, 11.8),
      vector3(-229.66, -2653.27, 11.68),
      vector3(-222.55, -2662.98, 11.77),
      vector3(-238.49, -2656.32, 11.7),
      vector3(-211.97, -2649.63, 6.0),
      vector3(-218.65, -2649.47, 6.0)
    },
  },
  {
    name = "fire_5",  -- Airport Boxes
    blipCoord = vector3(-789.99, -2805.86, 13.95),
    coords = {
      vector3(-789.99, -2805.86, 13.95),
      vector3(-805.51, -2797.91, 13.95),
      vector3(-809.14, -2784.23, 13.74),
      vector3(-816.51, -2779.69, 13.95),
      vector3(-804.58, -2766.92, 13.94),
      vector3(-796.68, -2781.67, 13.94),
    },
  },
  {
    name = "fire_6",  -- Tangerine Flats
    blipCoord = vector3(966.51, -206.61, 73.08),
    coords = {
      vector3(966.51, -206.61, 73.08),
      vector3(947.51, -205.81, 73.17),
      vector3(950.08, -201.21, 76.23),
      vector3(962.11, -214.66, 79.3),
      vector3(971.08, -199.75, 76.26),
      vector3(952.81, -196.43, 73.21),
    },
  },
  {
    name = "fire_7",  -- LSDWP
    blipCoord = vector3(706.87, 128.21, 80.76),
    coords = {
      vector3(706.87, 128.21, 80.76),
      vector3(713.71, 125.43, 80.86),
      vector3(703.87, 109.27, 80.9),
      vector3(701.84, 99.18, 80.74),
      vector3(703.88, 115.16, 80.87),
      vector3(706.67, 104.88, 81.18),
      vector3(718.05, 153.27, 80.66),
      vector3(733.6, 144.46, 80.75),
    },
  },
  {
    name = "fire_8",  -- Alta Car Park
    blipCoord = vector3(129.95, 271.28, 109.97),
    coords = {
      vector3(129.95, 271.28, 109.97),
      vector3(126.98, 273.32, 109.97),
      vector3(123.66, 276.1, 109.97),
      vector3(117.68, 276.92, 109.97),
      vector3(109.51, 279.67, 109.97),
      vector3(110.15, 304.3, 110.8),
      vector3(97.11, 298.37, 110.0),
      vector3(125.24, 291.23, 109.77),
      vector3(133.77, 296.4, 109.96),
    },
  },
  {
    name = "fire_9",  -- Eclipse Building 1
    blipCoord = vector3(-231.66, 289.22, 92.06),
    coords = {
      vector3(-231.66, 289.22, 92.06),
      vector3(-232.19, 296.43, 92.66),
      vector3(-257.88, 304.12, 92.09),
      vector3(-250.21, 305.5, 92.02),
      vector3(-247.08, 297.23, 92.21),
      vector3(-243.21, 279.94, 91.92),
      vector3(-232.6, 283.65, 91.96),
    },
  },
  {
    name = "fire_10",  -- Eclipse Building 2
    blipCoord = vector3(-179.85, 218.86, 89.7),
    coords = {
      vector3(-179.85, 218.86, 89.7),
      vector3(-184.75, 219.71, 88.56),
      vector3(-194.38, 220.15, 88.33),
      vector3(-180.2, 202.82, 87.54),
      vector3(-176.4, 203.29, 88.03),
      vector3(-172.55, 219.33, 89.86),
    },
  },
  {
    name = "fire_11",  -- Los Santos Customs Hawick 
    blipCoord = vector3(-346.38, -131.67, 38.71),
    coords = {
      vector3(-346.38, -131.67, 38.71),
      vector3(-345.4, -128.76, 39.01),
      vector3(-344.49, -121.66, 38.84),
      vector3(-337.78, -123.85, 38.86),
      vector3(-324.2, -128.63, 38.73),
      vector3(-319.0, -132.14, 38.99),
      vector3(-323.97, -142.45, 38.99),
      vector3(-337.73, -143.05, 38.78),
      vector3(-346.87, -140.18, 38.93),
    },
  },
  {
    name = "fire_12",  -- Little Seoul
    blipCoord = vector3(-676.41, -877.3, 24.26),
    coords = {
      vector3(-676.41, -877.3, 24.26),
      vector3(-687.89, -876.12, 24.16),
      vector3(-690.1, -890.29, 24.46),
      vector3(-676.03, -887.25, 24.37),
      vector3(-673.41, -895.95, 24.43),
      vector3(-663.54, -889.29, 24.35),
      vector3(-668.89, -888.75, 24.44),
    },
  },
  {
    name = "fire_13",  -- Invention Car Park
    blipCoord = vector3(-878.86, -1140.7, 5.59),
    coords = {
      vector3(-878.86, -1140.7, 5.59),
      vector3(-883.95, -1143.19, 5.66),
      vector3(-889.39, -1141.64, 5.86),
      vector3(-894.74, -1141.01, 5.8),
      vector3(-896.12, -1144.08, 5.96),
      vector3(-903.2, -1149.8, 6.0),
      vector3(-905.86, -1145.58, 6.09),
    },
  },
  {
    name = "fire_14",  -- Vagos Beach
    blipCoord = vector3(-1099.87, -1646.78, 4.47),
    coords = {
      vector3(-1099.87, -1646.78, 4.47),
      vector3(-1091.52, -1652.47, 4.4),
      vector3(-1101.57, -1652.6, 4.27),
      vector3(-1091.04, -1657.0, 6.95),
      vector3(-1102.91, -1665.85, 6.98),
      vector3(-1090.3, -1653.5, 4.4)
    },
  },
  {
    name = "fire_15",  -- Vagos Beach
    blipCoord = vector3(-1996.74, 546.91, 110.12),
    coords = {
      vector3(-1996.74, 546.91, 110.12),
      vector3(-2002.34, 533.52, 109.67),
      vector3(-2010.02, 530.3, 109.72),
      vector3(-2021.16, 547.86, 110.17),
      vector3(-2001.18, 551.77, 112.53),
      vector3(-2012.19, 534.39, 112.67),
      vector3(-2010.1, 544.35, 110.17),
    },
  },
  {
    name = "fire_16",  -- Vagos Beach
    blipCoord = vector3(1526.75, 795.61, 77.46),
    coords = {
      vector3(1526.75, 795.61, 77.46),
      vector3(1530.16, 793.87, 77.5),
      vector3(1535.9, 791.14, 77.46),
      vector3(1538.88, 789.26, 77.5),
      vector3(1527.55, 804.67, 77.47),
      vector3(1538.14, 823.41, 78.24),
    },
  },
  {
    name = "fire_17",  -- Lost MC
    blipCoord = vector3(953.11, -120.81, 74.14),
    coords = {
      vector3(953.11, -120.81, 74.14),
      vector3(943.29, -119.6, 74.24),
      vector3(959.0, -120.79, 74.94),
      vector3(975.24, -110.11, 74.13),
      vector3(983.69, -102.45, 74.79),
      vector3(982.6, -118.48, 73.76),
      vector3(979.95, -138.19, 74.21),
    },
  },
  {
    name = "fire_18",  -- Lost MC
    blipCoord = vector3(1000.27, -144.98, 74.19),
    coords = {
      vector3(1000.27, -144.98, 74.19),
      vector3(1002.87, -146.79, 74.19),
      vector3(1007.06, -147.9, 74.19),
      vector3(1010.35, -143.58, 74.19),
      vector3(1013.6, -140.38, 74.19),
      vector3(1017.15, -136.65, 74.19),
      vector3(1020.6, -133.28, 74.19),
    },
  },
  {
    name = "fire_19",  -- Occupation Construction
    blipCoord = vector3(93.91, -424.8, 37.79),
    coords = {
      vector3(93.91, -424.8, 37.79),
      vector3(92.12, -410.5, 37.3),
      vector3(63.02, -428.78, 37.4),
      vector3(65.72, -416.17, 37.16),
      vector3(81.53, -457.52, 37.37),
      vector3(64.48, -414.1, 39.92),
    },
  },
  {
    name = "fire_20",  -- Vespucci Car Park
    blipCoord = vector3(-1176.86, -1187.33, 5.62),
    coords = {  
      vector3(-1176.86, -1187.33, 5.62),
      vector3(-1177.8, -1176.99, 5.43),
      vector3(-1170.21, -1167.61, 5.25),
      vector3(-1171.17, -1157.7, 5.51),
      vector3(-1160.07, -1184.32, 5.48),
      vector3(-1158.86, -1188.23, 5.53),
    },
  },
  {
    name = "fire_21",  -- Vespucci Car Park
    blipCoord = vector3(-1546.67, -283.95, 48.23),
    coords = {  
      vector3(-1546.67, -283.95, 48.23),
      vector3(-1536.34, -270.73, 48.26),
      vector3(-1538.18, -254.88, 48.3),
      vector3(-1549.13, -274.5, 46.57),
      vector3(-1550.35, -250.1, 48.23),
      vector3(-1557.44, -258.32, 48.44)
    },
  },
  {
    name = "fire_22",  -- Motel Balcony
    blipCoord = vector3(-289.28, -1038.46, 36.25),
    coords = {  
      vector3(-289.28, -1038.46, 36.25),
      vector3(-293.85, -1032.62, 36.41),
      vector3(-300.84, -1034.34, 36.29),
      vector3(-304.26, -1028.76, 36.19),
      vector3(-298.26, -1045.3, 36.33),
      vector3(-292.06, -1047.44, 36.35),
    },
  },
  {
    name = "fire_23",  -- Bus Station
    blipCoord = vector3(439.83, -605.22, 28.34),
    coords = {  
      vector3(439.83, -605.22, 28.34),
      vector3(440.45, -596.95, 28.32),
      vector3(450.93, -595.44, 28.16),
      vector3(433.02, -574.97, 28.15),
      vector3(444.79, -564.68, 28.68),
      vector3(457.02, -572.78, 28.5),
    },
  },
  {
    name = "fire_24",  -- Bus Station
    blipCoord = vector3(475.49, -577.05, 28.5),
    coords = {  
      vector3(475.49, -577.05, 28.5),
      vector3(477.72, -579.29, 28.5),
      vector3(479.77, -581.9, 28.5),
      vector3(479.88, -586.63, 28.5),
      vector3(478.8, -591.44, 28.67),
      vector3(478.27, -595.93, 28.5),
    },
  },
  {
    name = "fire_25",  -- Textile City
    blipCoord = vector3(462.03, -756.23, 27.19),
    coords = {  
      vector3(462.03, -756.23, 27.19),
      vector3(462.95, -747.45, 27.36),
      vector3(451.6, -735.5, 27.19),
      vector3(451.26, -750.2, 27.29),
      vector3(451.04, -778.57, 27.26),
      vector3(462.11, -772.15, 27.36),
    },
  },
  {
    name = "fire_26",  -- Diner Car Park
    blipCoord = vector3(820.82, -805.56, 26.31),
    coords = {  
      vector3(820.82, -805.56, 26.31),
      vector3(829.17, -814.91, 26.01),
      vector3(837.93, -804.65, 25.96),
      vector3(825.48, -795.77, 25.86),
      vector3(825.18, -778.55, 25.77),
      vector3(826.24, -772.39, 25.88),
      vector3(815.15, -775.04, 26.35),
      vector3(840.93, -800.41, 25.94),
    },
  },
  {
    name = "fire_27",  -- Capital Car Park
    blipCoord = vector3(863.67, -1559.8, 30.03),
    coords = {  
      vector3(863.67, -1559.8, 30.03),
      vector3(858.82, -1554.57, 30.02),
      vector3(855.68, -1544.58, 29.85),
      vector3(870.86, -1539.01, 30.27),
      vector3(878.31, -1555.56, 30.4),
      vector3(863.71, -1549.1, 30.01),
    },
  },
  {
    name = "fire_28",  -- Weapon Factory Car Park
    blipCoord = vector3(-583.69, -1584.79, 26.75),
    coords = {  
      vector3(-583.69, -1584.79, 26.75),
      vector3(-582.16, -1592.86, 26.64),
      vector3(-589.45, -1592.24, 26.62),
      vector3(-596.72, -1590.62, 26.75),
      vector3(-603.41, -1589.92, 26.75),
      vector3(-606.5, -1594.11, 26.89),
    },
  },
  {
    name = "fire_29",  -- Hanger Way Car Park
    blipCoord = vector3(855.72, -2363.87, 30.04),
    coords = {  
      vector3(855.72, -2363.87, 30.04),
      vector3(865.12, -2364.05, 31.47),
      vector3(874.41, -2359.22, 30.27),
      vector3(860.65, -2333.98, 30.25),
      vector3(839.14, -2330.94, 30.33),
      vector3(839.4, -2363.71, 30.37),
    },
  },
  {
    name = "fire_30",  -- Marathon Car Park
    blipCoord = vector3(-983.57, -269.35, 38.24),
    coords = {  
      vector3(-983.57, -269.35, 38.24),
      vector3(-972.47, -265.01, 37.98),
      vector3(-979.81, -275.48, 38.26),
      vector3(-982.89, -287.62, 37.84),
      vector3(-989.69, -290.99, 37.93),
      vector3(-993.48, -283.91, 38.05)
    },
  },
  {
    name = "fire_31",
    blipCoord = vector3(265.89, -345.14, 45.04),
    coords = {  
      vector3(265.89, -345.14, 45.04),
      vector3(262.66, -343.9, 45.04),
      vector3(259.67, -342.89, 45.03),
      vector3(260.45, -340.03, 45.02),
      vector3(259.38, -336.54, 45.02),
      vector3(255.34, -335.11, 45.02)
    },
  },
  {
    name = "fire_32",
    blipCoord = vector3(308.15, -340.59, 46.75),
    coords = {  
      vector3(308.15, -340.59, 46.75),
      vector3(306.92, -345.11, 46.17),
      vector3(302.9, -347.27, 45.9),
      vector3(302.36, -354.17, 45.45),
      vector3(298.41, -356.5, 45.17),
      vector3(294.3, -357.69, 45.38)
    },
  },
  {
    name = "fire_33",
    blipCoord = vector3(306.0, -559.85, 43.32),
    coords = {  
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