TGIANN
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  • Main
    • Welcome
    • How to Find My Transaction ID
    • How can i download my script
    • How can i transfer my script
    • Whats escrow system?
    • Switching from MySQL Async to oxmysql
    • Basic Aces & Principals overview/guide
    • Using QB scripts in QBOX
    • How can i use Fivemanage
  • Common errors
    • SCRIPT ERROR: ?:-1: attempt to call a nil value
    • TGIANN-Core script is not in my keymaster account
    • You lack the required entitlement to use tgiann-*
    • Error parsing script / Failed to load script
    • Error: syntax error near '<\1>'
    • When I buy something, the money goes negative
    • Failed to verify protected resource
  • Map
    • lumi-delperropier
      • Setup
      • Conflicts
      • Disable NPC
      • Rcore Funfair Cords
      • CS-Hall Config
  • Scripts
    • tgiann-animpos-photo-cam
      • Editable Files
      • Config File
      • Exports
    • tgiann-self-storage-v2
      • Editable Files
        • Language File
        • Client Editable
        • Server Editable
      • Config File
    • tgiann-radio
      • Guides
        • Recommended settings for PMA Voice
        • How to change the animation
      • Installation
      • Config file
      • Editable Files
        • Language File
        • Client Editable
        • Server Editable
      • Exports
    • tgiann-core
      • Config file
      • Exports
      • Integration
        • QB
          • DrawText
    • tgiann-lumihud
      • Events / Exports
      • Editable Files
        • Language File
        • Client
          • playerStatus.lua
          • qbclient.lua
          • editable.lua
          • moneyEditable.lua
          • harnessBeltEditable.lua
        • Server
          • qbserver.lua
          • editable.lua
      • Config Files
        • config.lua
        • configHudSettings
        • configWeaponList.lua
        • qbStressConfig
      • Integration
        • Notify
        • Progressbar
    • tgiann-realparking
      • Events / Exports
      • Editable Files
        • Language File
        • Client
          • editable.lua
        • Server
          • editable.lua
      • Config Files
        • blipsConfig.lua
        • config.lua
        • impoundConfig.lua
        • insuranceConfig.lua
    • tgiann-vehicleshop
      • Exports
      • Editable Files
        • Language File
        • Client
          • editable.lua
        • Server
          • editable.lua
          • commands.lua
      • Config Files
    • tgiann-gps
      • Client Exports
      • Editable Files
        • config.lua
        • client/editable.lua
        • Language File
    • tgiann-clothing
      • Guides
        • Installation
          • ESX
          • QB
          • QBX
          • tgiann-inventory clothe items
        • Migration
        • How to take clothes images
      • Comman Proplems
      • Events / Exports
      • Admin Commands
      • Editable Files
        • client/editable.lua
        • server/editable.lua
      • Configs
        • blacklist
          • famale.lua
          • male.lua
        • clotheList
          • global
            • female.lua
            • male.lua
        • clothingPrice
          • female.lua
          • male.lua
        • tattoo
          • customTattoo.lua
          • tattoo.lua
        • clothingRoomsOutfits.lua
        • config.lua
        • hairOverlays.lua
        • pedList.lua
    • tgiann-inventory
      • Guides
        • Installation
          • ESX
          • QB
          • QBOX
        • How to adapt your script
        • How do money as item
          • QB
          • QBOX
          • ESX
            • ESX V11
            • ESX V12
        • Creating Items
        • Item İmages
        • Item Metadata
        • Migration
      • Common Problems
      • Exports
        • Server
        • Client
      • Hooks
      • Events
        • Server
        • Client
      • Admin Commands
      • Editable Files
        • client/editable.lua
        • client/topheader.lua
        • server/editable.lua
        • server/commands.lua
        • server/convert.lua
      • Configs
        • config.lua
        • configAmmo.lua
        • configAntiSwimingItems
        • configAttachment.lua
        • configAttachmentName.lua
        • configBlockItems.lua
        • configCarryItems.lua
        • configClotheBackpack.lua
        • configCommands.lua
        • configCraft.lua
        • configDecayableItems.lua
        • configDrop.lua
        • configEditableItems.lua
        • configFilter.lua
        • configItemStash.lua
        • configMaxStack.lua
        • configMaxUseAmount.lua
        • configMetadata.lua
        • configMetadataAdvance.js
        • configRealisticArmor.lua
        • configShop.lua
        • configStashes.lua
        • configThrowableItems.lua
        • configVendingMachine.lua
        • configWeapon.lua
    • lumi-delperropier-texonstone
      • Setup
    • tgiann-antirpf
      • Editable files
    • tgiann-secondhand
      • Editable files
      • config.lua
    • tgiann-multicharacter + spawn selector
      • Guides
        • Installation
        • Discord Permmission integration
        • Tebex integration
      • Common Problems
      • Configs
        • config.lua
        • multicharConfig.lua
        • photocamConfig.lua
        • spawnSelectorConfig.lua
      • Editable Files
        • Language File
        • client/editable.lua
        • server/editable.lua
        • server/commands.lua
    • tgiann-attachment
      • Config file
      • Event List
    • tgiann-bank
      • Migration
      • Exports
      • Config files
        • config.lua
        • configGangAccounts.lua
        • configHacking.lua
        • configJob.lua
        • configJobAccounts.lua
      • Editable Files
    • tgiann-bettercombat
      • Config file
      • Event List
    • tgiann-bobcat
      • Config file
    • tgiann-boombox
      • Config file
    • tgiann-vehiclecontrol
      • Exports
      • Config file
      • Editable Files
    • tgiann-card
      • Config file
      • QB Core Item
      • Ox Inventory Item
      • Sql File
    • tgiann-carhud
      • Config file
    • tgiann-carmod
      • Config file
      • Sql File
    • tgiann-chair
      • Config file
      • QB Core Item
    • tgiann-chopshop
      • Config file
      • QB Core Item
    • tgiann-damage-indicator
      • Config file
      • Editable files
    • tgiann-dna
      • Sql File
    • tgiann-document
      • Config file
      • QB Core Item
      • Ox Inventory Item
      • Sql File
    • tgiann-doorlock-v2
      • How can i find door model and other details
      • Config file
    • tgiann-dropweaponwhendie
      • Config file
    • tgiann-drugsell
      • Config file
    • tgiann-erpv2
      • Config file
    • tgiann-fallouthacker
      • Usage
    • tgiann-garage
      • Config file
      • Event List
      • Exports List
      • QB Sql File
      • ESX Sql File
    • tgiann-hotwire
      • Item List
      • Editable Files
        • Language File
        • Client/editable.lua
        • Client/migrate.lua
        • Server/commands.lua
      • Config file
      • Exports
    • tgiann-house
      • Stash Function
      • Common errors
      • Config file
      • Event List
      • Sql File
      • Editable Files
    • tgiann-hud
      • Config file
    • tgiann-hudv2
      • Config file
      • Event List
    • tgiann-job
      • Config file
      • Sql File
    • tgiann-market
      • Editable Files
      • Config file
      • Sql File
    • tgiann-mdt
      • Config file
      • ESX Sql File
      • QB Sql File
    • tgiann-megaphone
      • Setup
        • QB Core Item
        • Ox Inventory Item
      • Language File
      • Config file
      • Event List
      • Exports List
      • Recommended PMA Voice Settings
      • Common Problems
    • tgiann-moder-hud
      • Config file
      • Editable files
      • Event list
    • tgiann-naked
      • Config file
      • Editable Files
      • Sql File
      • Wrong Clothes
    • tgiann-platechanger
      • Config file
    • tgiann-policealert
      • Config file
      • Event List
    • tgiann-postcard
      • Editable Files
      • Config file
      • QB Core Item
      • Ox Inventory Item
    • tgiann-radio (Old)
      • Common errors
      • Config file
      • Event List
      • Exports List
      • Recommended settings for PMA Voice
    • tgiann-rentscooter
      • Config file
    • tgiann-sblauncher
      • Config file
      • QB Core Item
    • tgiann-self-storage
      • Config file
      • Editable files
      • Sql File
    • tgiann-exit-log
      • Config file
      • Editable files
    • tgiann-weapons-on-back
      • Config file
      • Editable files
    • tgiann-sellnpc
      • Config file
    • tgiann-smokegrenade
      • Config file
    • tgiann-sounds
      • Example Usage
    • tgiann-stashhouse
      • Config file
      • Sql File
    • tgiann-statushud
    • tgiann-vehicleoutfit
      • Config file
      • Sql File
    • tgiann-vehicleradio
      • Config file
      • Event list
    • tgiann-vehicleshop
      • Config file
      • Sql File
    • tgiann-trade
      • Config file
      • Server editable.lua
      • Client editable.lua
    • tgiann-zombie
      • Config file
      • Client editable.lua
      • Server editable.lua
      • Common errors
    • tgiann-planting
      • Config file
      • Editable Files
    • tgiann-realistic-car-crash
      • Config file
      • Editable Files
    • tgiann-graphic-menu
      • Config file
      • Editable Files
    • tgiann-firefighterjob
      • Installation
      • Config file
      • Editable Files
    • tgiann-coinshop
      • Config file
      • Editable Files
    • tgiann-vehiclepaint
      • Config file
      • Setup
    • tgiann-drone
      • Config file
      • Editable Files
    • tgiann-musical-chairs
      • Config file
      • Editable Files
    • tgiann-pursuitmode
      • Config file
      • Editable Files
    • tgiann-food-jobs
      • Config file
      • Editable Files
      • Example Location Config
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On this page
  • Suggestions for Export Usage
  • Client Exports
  • CheckKeyInIgnitionWhenSpawn
  • SetNonRemoveableIgnition
  • GiveKeyPlate
  • GiveKeyVehicle
  • HaveKeyPlate
  • HaveKeyVehicle
  • KeyInIgnition
  • SetKeyInIgnition
  • Server Exports
  • CheckKeyInIgnitionWhenSpawn
  • SetNonRemoveableIgnition
  • GiveKeyPlate
  • KeyInIgnition
  • SetKeyInIgnition
  1. Scripts
  2. tgiann-hotwire

Exports

Suggestions for Export Usage

  • When a player purchases or acquires a new vehicle, use the GiveKeyVehicle or GiveKeyPlate exports to give them the key.

  • In your garage scripts, use the CheckKeyInIgnitionWhenSpawn export. This way, if the player parked the vehicle with the key in the ignition, it will spawn in the same state. If they removed the key, it will already be with the player.

  • For scripts where you don’t want the key to be removable from the ignition, such as jobs or driving schools, use the SetNonRemoveableIgnition export.


Client Exports

CheckKeyInIgnitionWhenSpawn

If the vehicle's key is in the ignition when the vehicle is stored in the garage, and you trigger this export when retrieving the vehicle, it will put the key back in the ignition.

You can use it to give keys in your garage script or different scripts

Note: Event 'vehiclekeys:client:SetOwner' in qb triggers this export

exports["tgiann-hotwire"]:CheckKeyInIgnitionWhenSpawn(vehicle, plate)

Parameters :

Name
Type
Description

vehicle

int

you don't have to use plate or vehicle data at the same time. just use one of them

plate

string

you don't have to use plate or vehicle data at the same time. just use one of them


SetNonRemoveableIgnition

You can use this export in situations where you don't want the vehicle's key to be removed. For example, if you have a farming job and you're spawning a vehicle, you can use this export to insert the key into the ignition, preventing the player from removing it!

exports["tgiann-hotwire"]:SetNonRemoveableIgnition(vehicle, bool)

Parameters :

Name
Type
Description

vehicle

int

Vehicle entity id

bool

bool

if true, put it on, if false, take it remove


GiveKeyPlate

Gives the player the vehicle key

exports["tgiann-hotwire"]:GiveKeyPlate(plate, isNew)

Parameters :

Name
Type
Description

plate

text

Vehicle plate text

isNew

boolen

If true, the vehicle's key id changes and old keys cannot be used


GiveKeyVehicle

Gives the player the vehicle key

exports["tgiann-hotwire"]:GiveKeyVehicle(vehicle, isNew)

Parameters :

Name
Type
Description

vehicle

int

Vehicle entity id

isNew

boolen

If true, the vehicle's key id changes and old keys cannot be used


HaveKeyPlate

Returns data on whether the player has a key to the vehicle

exports["tgiann-hotwire"]:HaveKeyPlate(plate)

Parameters :

Name
Type
Description

plate

string

Vehicle plate text


HaveKeyVehicle

Returns data on whether the player has a key to the vehicle

exports["tgiann-hotwire"]:HaveKeyVehicle(vehicle)

Parameters :

Name
Type
Description

vehicle

int

Vehicle entity id


KeyInIgnition

Returns data on whether the key is inserted in the ignition

exports["tgiann-hotwire"]:KeyInIgnition(vehicle)

Parameters :

Name
Type
Description

vehicle

int

Vehicle entity id


SetKeyInIgnition

Inserts or removes the key in the ignition

exports["tgiann-hotwire"]:SetKeyInIgnition(vehicle, bool)

Parameters :

Name
Type
Description

vehicle

int

Vehicle entity id

bool

boolen

if true, put it on, if false, take it remove


Server Exports

CheckKeyInIgnitionWhenSpawn

If the vehicle's key is in the ignition when the vehicle is stored in the garage, and you trigger this export when retrieving the vehicle, it will put the key back in the ignition.

You can use it to give keys in your garage script or different scripts

exports["tgiann-hotwire"]:CheckKeyInIgnitionWhenSpawn(netid, vehicle)

Parameters :

Name
Type
Description

netid

int

Vehicle Net Id (You don't have to use netid or vehicle data at the same time. just use one of them)

entity

int

Vehicle Entity Id (You don't have to use netid or vehicle data at the same time. just use one of them)


SetNonRemoveableIgnition

You can use this export in situations where you don't want the vehicle's key to be removed. For example, if you have a farming job and you're spawning a vehicle, you can use this export to insert the key into the ignition, preventing the player from removing it!

exports["tgiann-hotwire"]:SetNonRemoveableIgnition(netid, entity, bool)

Parameters :

Name
Type
Description

netid

int

Vehicle Net Id (You don't have to use netid or vehicle data at the same time. just use one of them)

entity

int

Vehicle Entity Id (You don't have to use netid or vehicle data at the same time. just use one of them)

bool

bool

if true, put it on, if false, take it remove


GiveKeyPlate

Gives the player the vehicle key

exports["tgiann-hotwire"]:GiveKeyPlate(src, plate, isNew)

Parameters :

Name
Type
Description

src

int

Player source

plate

text

Vehicle plate text

isNew

boolen

If true, the vehicle's key id changes and old keys cannot be used


KeyInIgnition

Returns data on whether the key is inserted in the ignition

exports["tgiann-hotwire"]:KeyInIgnition(netid, entity)

Parameters :

Name
Type
Description

netid

int

Vehicle Net Id (You don't have to use netid or vehicle data at the same time. just use one of them)

entity

int

Vehicle Entity Id (You don't have to use netid or vehicle data at the same time. just use one of them)


SetKeyInIgnition

Inserts or removes the key in the ignition

exports["tgiann-hotwire"]:SetKeyInIgnition(netid, entity, bool)

Parameters :

Name
Type
Description

netid

int

Vehicle Net Id (You don't have to use netid or vehicle data at the same time. just use one of them)

entity

int

Vehicle Entity Id (You don't have to use netid or vehicle data at the same time. just use one of them)

bool

boolen

if true, put it on, if false, take it remove


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Last updated 6 months ago