Rcore Funfair Cords

If you bought the Map and use Rcore Funfair you can set this cords up or you can use your own, Please copy and past this to your Rcore_funfair/config_minigameList.lua

 {
        GameType = GameType.BANG_BEAVER,
        Position = vector3(-1856.826660, -1187.453491, 12.046616),
        Heading = 140.0,

        PriceTicket = 200, -- 0 is free

        Society = "carnival",
        BlipID = 536,

        EnableBlip = true,

        -- do not change
        IsBusy = false,
        Score = nil,

        floatOffsetPaid = vector3(0.0, 0.36, 2.2),
        floatOffsetFree = vector3(0.0, 0.36, 2.2),
    },
    {
        GameType = GameType.BANG_BEAVER,
        Position = vector3(-1855.626953, -1185.813354, 12.046616),
        Heading = 140.0,

        PriceTicket = 200, -- 0 is free

        Society = "carnival",
        BlipID = 536,

        EnableBlip = true,

        -- do not change
        IsBusy = false,
        Score = nil,

        floatOffsetPaid = vector3(0.0, 0.36, 2.2),
        floatOffsetFree = vector3(0.0, 0.36, 2.2),
    },
 {
        GameType = GameType.BASKET_THROW,
        Position = vector3(-1853.315186, -1183.785156, 12.006616),
        Heading = 50.0,

        PriceTicket = 200, -- is free

        Society = "carnival",
        BlipID = 590,

        EnableBlip = true,

        -- do not change
        IsBusy = false,
        Score = nil,

        floatOffsetPaid = vector3(-0.650000, 0.000000, 1.500000),
        floatOffsetFree = vector3(-0.650000, 0.000000, 1.500000),
    },
    {
        GameType = GameType.BASKET_THROW,
        Position = vector3(-1854.305664, -1185.167603, 12.006616),
        Heading = 50.0,

        PriceTicket = 200, -- is free

        Society = "carnival",
        BlipID = 590,

        EnableBlip = true,

        -- do not change
        IsBusy = false,
        Score = nil,

        floatOffsetPaid = vector3(-0.650000, 0.000000, 1.500000),
        floatOffsetFree = vector3(-0.650000, 0.000000, 1.500000),
    },

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