Rcore Funfair Cords
If you bought the Map and use Rcore Funfair you can set this cords up or you can use your own, Please copy and past this to your Rcore_funfair/config_minigameList.lua
{
GameType = GameType.BANG_BEAVER,
Position = vector3(-1856.826660, -1187.453491, 12.046616),
Heading = 140.0,
PriceTicket = 200, -- 0 is free
Society = "carnival",
BlipID = 536,
EnableBlip = true,
-- do not change
IsBusy = false,
Score = nil,
floatOffsetPaid = vector3(0.0, 0.36, 2.2),
floatOffsetFree = vector3(0.0, 0.36, 2.2),
},
{
GameType = GameType.BANG_BEAVER,
Position = vector3(-1855.626953, -1185.813354, 12.046616),
Heading = 140.0,
PriceTicket = 200, -- 0 is free
Society = "carnival",
BlipID = 536,
EnableBlip = true,
-- do not change
IsBusy = false,
Score = nil,
floatOffsetPaid = vector3(0.0, 0.36, 2.2),
floatOffsetFree = vector3(0.0, 0.36, 2.2),
},
{
GameType = GameType.BASKET_THROW,
Position = vector3(-1853.315186, -1183.785156, 12.006616),
Heading = 50.0,
PriceTicket = 200, -- is free
Society = "carnival",
BlipID = 590,
EnableBlip = true,
-- do not change
IsBusy = false,
Score = nil,
floatOffsetPaid = vector3(-0.650000, 0.000000, 1.500000),
floatOffsetFree = vector3(-0.650000, 0.000000, 1.500000),
},
{
GameType = GameType.BASKET_THROW,
Position = vector3(-1854.305664, -1185.167603, 12.006616),
Heading = 50.0,
PriceTicket = 200, -- is free
Society = "carnival",
BlipID = 590,
EnableBlip = true,
-- do not change
IsBusy = false,
Score = nil,
floatOffsetPaid = vector3(-0.650000, 0.000000, 1.500000),
floatOffsetFree = vector3(-0.650000, 0.000000, 1.500000),
},
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