TGIANN
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  • Common errors
    • SCRIPT ERROR: ?:-1: attempt to call a nil value
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  • Map
    • lumi-delperropier
      • Setup
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    • tgiann-animpos-photo-cam
      • Editable Files
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      • Editable Files
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      • Guides
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      • Installation
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          • playerStatus.lua
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          • qbserver.lua
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      • Config Files
        • config.lua
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      • Events / Exports
      • Editable Files
        • Language File
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          • editable.lua
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          • editable.lua
      • Config Files
        • blipsConfig.lua
        • config.lua
        • impoundConfig.lua
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    • tgiann-vehicleshop
      • Exports
      • Editable Files
        • Language File
        • Client
          • editable.lua
        • Server
          • editable.lua
          • commands.lua
      • Config Files
    • tgiann-gps
      • Client Exports
      • Editable Files
        • config.lua
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      • Guides
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          • ESX
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          • tgiann-inventory clothe items
        • Migration
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        • client/editable.lua
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        • blacklist
          • famale.lua
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            • female.lua
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        • clothingPrice
          • female.lua
          • male.lua
        • tattoo
          • customTattoo.lua
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        • clothingRoomsOutfits.lua
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    • tgiann-inventory
      • Guides
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        • How to adapt your script
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      • Editable Files
        • client/editable.lua
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        • server/editable.lua
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      • Configs
        • config.lua
        • configAmmo.lua
        • configAntiSwimingItems
        • configAttachment.lua
        • configAttachmentName.lua
        • configBlockItems.lua
        • configCarryItems.lua
        • configClotheBackpack.lua
        • configCommands.lua
        • configCraft.lua
        • configDecayableItems.lua
        • configDrop.lua
        • configEditableItems.lua
        • configFilter.lua
        • configItemStash.lua
        • configMaxStack.lua
        • configMaxUseAmount.lua
        • configMetadata.lua
        • configMetadataAdvance.js
        • configRealisticArmor.lua
        • configShop.lua
        • configStashes.lua
        • configThrowableItems.lua
        • configVendingMachine.lua
        • configWeapon.lua
    • lumi-delperropier-texonstone
      • Setup
    • tgiann-antirpf
      • Editable files
    • tgiann-secondhand
      • Editable files
      • config.lua
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      • Guides
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      • Configs
        • config.lua
        • multicharConfig.lua
        • photocamConfig.lua
        • spawnSelectorConfig.lua
      • Editable Files
        • Language File
        • client/editable.lua
        • server/editable.lua
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    • tgiann-attachment
      • Config file
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      • Migration
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        • config.lua
        • configGangAccounts.lua
        • configHacking.lua
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      • Config file
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      • Config file
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      • Config file
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      • Config file
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      • Config file
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      • Config file
      • Sql File
    • tgiann-chair
      • Config file
      • QB Core Item
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      • Config file
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      • Config file
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      • Sql File
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      • Config file
      • QB Core Item
      • Ox Inventory Item
      • Sql File
    • tgiann-doorlock-v2
      • How can i find door model and other details
      • Config file
    • tgiann-dropweaponwhendie
      • Config file
    • tgiann-drugsell
      • Config file
    • tgiann-erpv2
      • Config file
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      • Usage
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      • Config file
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    • tgiann-hotwire
      • Item List
      • Editable Files
        • Language File
        • Client/editable.lua
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      • Config file
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    • tgiann-house
      • Stash Function
      • Common errors
      • Config file
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    • tgiann-hud
      • Config file
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      • Config file
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      • Config file
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      • Editable Files
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      • Config file
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    • tgiann-megaphone
      • Setup
        • QB Core Item
        • Ox Inventory Item
      • Language File
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    • tgiann-moder-hud
      • Config file
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    • tgiann-naked
      • Config file
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      • Sql File
      • Wrong Clothes
    • tgiann-platechanger
      • Config file
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      • Config file
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      • Editable Files
      • Config file
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    • tgiann-radio (Old)
      • Common errors
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    • tgiann-rentscooter
      • Config file
    • tgiann-sblauncher
      • Config file
      • QB Core Item
    • tgiann-self-storage
      • Config file
      • Editable files
      • Sql File
    • tgiann-exit-log
      • Config file
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    • tgiann-weapons-on-back
      • Config file
      • Editable files
    • tgiann-sellnpc
      • Config file
    • tgiann-smokegrenade
      • Config file
    • tgiann-sounds
      • Example Usage
    • tgiann-stashhouse
      • Config file
      • Sql File
    • tgiann-statushud
    • tgiann-vehicleoutfit
      • Config file
      • Sql File
    • tgiann-vehicleradio
      • Config file
      • Event list
    • tgiann-vehicleshop
      • Config file
      • Sql File
    • tgiann-trade
      • Config file
      • Server editable.lua
      • Client editable.lua
    • tgiann-zombie
      • Config file
      • Client editable.lua
      • Server editable.lua
      • Common errors
    • tgiann-planting
      • Config file
      • Editable Files
    • tgiann-realistic-car-crash
      • Config file
      • Editable Files
    • tgiann-graphic-menu
      • Config file
      • Editable Files
    • tgiann-firefighterjob
      • Installation
      • Config file
      • Editable Files
    • tgiann-coinshop
      • Config file
      • Editable Files
    • tgiann-vehiclepaint
      • Config file
      • Setup
    • tgiann-drone
      • Config file
      • Editable Files
    • tgiann-musical-chairs
      • Config file
      • Editable Files
    • tgiann-pursuitmode
      • Config file
      • Editable Files
    • tgiann-food-jobs
      • Config file
      • Editable Files
      • Example Location Config
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  1. Scripts
  2. tgiann-hotwire

Config file

--[[
    - this script needs tgiann-core script to work, you can download the script from your keymaster account
      Start tgiann-core script after es_extented/qb-core script and before tgiann-* scripts
      Adjust the tgiann-core config file according to the framework you are using

      ⚠️ Docs: https://docs.tgiann.com/scripts/tgiann-hotwire ⚠️
]]

tgiCoreExports = exports["tgiann-core"]
config = tgiCoreExports:getConfig()

config.lang = "en"

config.lockParkedNpcVehicles = {
    active = true, -- lock parked vehicle
    percent = 80   -- locked spawn chance
}

config.checkHeliPartBroken = true -- if the helicopter has no propeller, the engine will not work (in some mechanic scripts the propeller can be removed)

config.lockUnlock = {
    anim = { --Car lock/unlock anim
        animDict = "anim@mp_player_intmenu@key_fob@",
        animName = "fob_click"
    },
    key = "u", --Vehicle lock/unlock key
}

config.engineOnOffKey = "m" -- Engine on/off button
config.keyIgnition = "r"    -- Key switch in and out of the ignition

config.giveKey = {
    price = 1000,
    moneyType = "bank",
    text = "lostkey", -- u can change from language files
    maxDistance = 3,
    pressDistance = 2,
    blip = {
        sprite = 811,
        scale = 0.7,
        color = 3,
    },
    locations = {
        {
            ped = `s_f_y_cop_01`,
            coords = vector4(423.3871, -972.2308, 30.7092, 242.5993),
        },
        {
            ped = `s_m_y_cop_01`,
            coords = vector4(427.2638, -985.6949, 30.7112, 356.5403),
            blipDisable = true
        },
    },
    vehicleTable = config.framework == "qb" and "player_vehicles" or "owned_vehicles"
}

config.search = {
    enable = true,                                 -- the vehicle can be searched if the ignition is not switched on
    disableClass = { 15, 16, 19, 13, 10, 11, 17 }, -- car types in the list cannot be search
    key = 246,                                     -- https://docs.fivem.net/docs/game-references/controls/
    label = "Y",                                   -- UI Text
    progressBarTime = 5000,
    itemList = {                                   -- item name, amount
        { "radio",    1 },
        { "chair1",   1 },
        { "lockpick", 1 },
    },
    canFoundVehicleKey = {
        enable = true,
        percent = 10,
    },
    policeAlert = {
        active = true,
        func = function(vehicle)
            if math.random() <= 50 then
                TriggerEvent("tgiann-policeAlert:alert", "Vehicle Theft", GetVehicleNumberPlateText(vehicle), nil, false)
            end
        end
    }
}

config.outSideLockpick = {
    useQbSmallResources = true, -- If you are using the qb-smallresources script and the item name(config.lockPickItemName) is "locpick", set this to true
    itemName = "lockpick",
    distance = 4,
    removeItemPercent = {
        fail = 25,                                 -- chance for the item to be deleted if it fails the minigame
        succsess = 0,                              -- chance for the item to be deleted if it succsess the minigame
    },
    disableClass = { 15, 16, 19, 13, 10, 11, 17 }, -- car types in the list cannot be hotwired
    alarm = {
        active = true,
        time = 25000
    },
    progressBarTime = 15000,
    policeAlert = {
        active = true,
        func = function(vehicle)
            if math.random() <= 50 then
                TriggerEvent("tgiann-policeAlert:alert", "Vehicle Theft", GetVehicleNumberPlateText(vehicle), nil, false)
            end
        end
    }
}

config.hotwire = {
    enable = true,                                 -- if the ignition is not switched on, the vehicle can be hotwired.
    itemName = "lockpick",                         -- Item name (if false or nil, no item is needed)
    removeItemPercent = {
        fail = 25,                                 -- chance for the item to be deleted if it fails the minigame
        succsess = 0,                              -- chance for the item to be deleted if it succsess the minigame
    },                                             --
    disableClass = { 15, 16, 19, 13, 10, 11, 17 }, -- car types in the list cannot be hotwired
    key = 304,                                     -- https://docs.fivem.net/docs/game-references/controls/
    label = "H",                                   -- UI Text
    alarm = {
        active = true,
        time = 25000
    },
    afterHotwireTime = { --the time it takes to start or stop the vehicle each time after the vehicle has been hotwired
        start = 2500,
        stop = 1250,
    },
    policeAlert = {
        active = true,
        func = function(vehicle)
            if math.random() <= 50 then
                TriggerEvent("tgiann-policeAlert:alert", "Vehicle Theft", GetVehicleNumberPlateText(vehicle), nil, false)
            end
        end
    }
}

config.langs = {}
PreviousServer/commands.luaNextExports

Last updated 10 months ago