Editable Files
server/commands.lua
local function createRandomCode()
local newCode = nil
while true do
math.randomseed(GetGameTimer())
local generatedCode = "TGI-"..os.time().."-"..GetRandomLetter(4).."-"..math.random(1000, 9999)
local result = singleSync('SELECT code FROM tgiann_coinshop_code WHERE code = ? LIMIT 1', {generatedCode})
if not result then
newCode = generatedCode
break
else
Wait(100)
end
Wait(0)
end
return newCode
end
local function createCode(codeType, amount, code)
if not code then code = createRandomCode() end
if GetCode(code) then
return false, code
else
insertSync('INSERT INTO `tgiann_coinshop_code` (code, codeType, amount) VALUES (?, ?, ?)', {
code, codeType, amount
})
return true, code
end
end
local function createCodeCommand(src, codeType, amount, code)
if not codeType or not amount then return end
if codeType == "money" or codeType == "coin" then
local created, createdCode = createCode(codeType, amount, code)
if created then
tgiCore.notif(src, string.format(lang.codeCreated, createdCode), "success", 60000)
else
tgiCore.notif(src, string.format(lang.alreadyCode, createdCode), "error", 60000)
end
else
tgiCore.notif(src, lang.wrongCodeType, "error")
end
end
local function deleteCodeCommand(src, code)
if DeleteCode(code) then
tgiCore.notif(src, lang.codeDeleted, "success")
else
tgiCore.notif(src, lang.codeNotFound, "error")
end
end
if config.framework == "qb" then
--Give Coin
tgiCore.core.Commands.Add("givecoin", "Give coins to player", {
{name="id", help="Player Server ID"},
{name="amount", help="Coin Amount"}
}, true, function(source, args)
local id, amount = args[1], args[2]
if id and amount and not GiveCoin(tonumber(id), tonumber(amount)) then
tgiCore.notif(source, lang.playerIsOffline, "error")
end
end, {"console", "tgi"})
--Create new code
tgiCore.core.Commands.Add("createcode", "Create a new code", {
{name="type", help="money/coin"},
{name="amount", help="Money/Coin Amount"},
{name="code", help="Usable code (not required)"}
}, false, function(source, args)
createCodeCommand(source, args[1], args[2], args[3])
end, {"console", "tgi"})
--Delete Code
tgiCore.core.Commands.Add("deletecode", "Delete generated code", {
{name="code", help="Generated code"}
}, true, function(source, args)
deleteCodeCommand(source, args[1])
end, {"console", "tgi"})
elseif config.framework == "esx" then
--Give Coin
tgiCore.core.RegisterCommand({'givecoin'}, 'admin', function(xPlayer, args, showError)
if args.playerid and args.amount and not GiveCoin(tonumber(args.playerid), tonumber(args.amount)) then
tgiCore.notif(source, lang.playerIsOffline, "error")
end
end, false, {
help = "Give coins to player",
arguments = {
{name = 'playerid', help = 'Player Server ID', type = 'any'},
{name = 'amount', help = 'Coin Amount', type = 'any'},
},
})
--Create new code
tgiCore.core.RegisterCommand({'createcode'}, 'admin', function(xPlayer, args, showError)
createCodeCommand(xPlayer.source, args.type, args.amount, args.code)
end, false, {
help = "Give coins to player",
arguments = {
{name = 'type', help = 'money/coin', type = 'any'},
{name = 'amount', help = 'Money/Coin Amount', type = 'any'},
{name = 'code', help = 'Usable code (not required)', type = 'any'},
},
})
--Delete Code
tgiCore.core.RegisterCommand({'deletecode'}, 'admin', function(xPlayer, args, showError)
createCodeCommand(xPlayer.source, args.type, args.amount, args.code)
end, false, {
help = "Delete generated code",
arguments = {
{name = 'code', help = 'Generated code', type = 'any'},
},
})
endserver/editable.lua
server/genereteplate.lua
client/eitable.lua
language files
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