QBOX

if you are going to do this make sure that all players have a cash value of 0, if players have a cash value higher than 0 set them all to 0

  1. Open qbx_core/server/player.lua file

  2. Find function emitMoneyEvents function

  3. Replace exports.ox_inventory:SetItem export with exports["tgiann-inventory"]:SetItem

  1. Add the following item to the itemlist

money_item = { name = 'money_item', label = 'Money', weight = 0, type = 'item', image = 'money.webp', unique = false, useable = false, shouldClose = false, description = 'Green Paper' },

Last updated