QBOX
if you are going to do this make sure that all players have a cash value of 0, if players have a cash value higher than 0 set them all to 0
Open qbx_core/server/player.lua file
Find function SetMoney(identifier, moneyType, amount, reason)
Replace with the following
Find emitMoneyEvents(player.PlayerData.source, player.PlayerData.money, moneyType, amount, 'set', reason, difference)
Replace with the following
Find local function emitMoneyEvents(source, playerMoney, moneyType, amount, actionType, reason, difference)
Replace with the following
Find this code block
Replace with the following
Add the following item to the itemlist
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