config.lua

--[[
    - this script needs tgiann-core script to work, you can download the script from your keymaster account
      Start tgiann-core script after es_extented/qb-core script and before tgiann-* scripts
      Adjust the tgiann-core config file according to the framework you are using
]]

tgiCoreExports = exports["tgiann-core"]
config = tgiCoreExports:getConfig()

config.lang = "en"

config.voiceKey = "N"

config.showBankMoney = true
config.showPlayerJobName = true

config.vehicleTable = config.framework == "qb" and "player_vehicles" or "owned_vehicles"

config.logoCssStyle = {
    width = "10vh",
    height = "10vh",
    opacity = "0.3"
}

config.bigMap = {
    active = true,
    key = "OEM_3"
}

config.compassUpdateRate = 10
config.totalKmUpdateRate = 2500

config.harnessBelt = {
    itemName = "harness",
    take = {
        time = 14000,
        progressbar = {
            disableMovement = true,
            disableCarMovement = false,
            disableMouse = false,
            disableCombat = true,
        }
    },
    remove = {
        time = 14000,
        progressbar = {
            disableMovement = true,
            disableCarMovement = false,
            disableMouse = false,
            disableCombat = true,
        }
    },
}

-- u can change and edit icons from ui/assets folder
config.helpButtons = {
    { icon = "radialMenu.svg", key = "F3", label = "Radial Menu" },
    { icon = "box.svg",        key = "F2", label = "Inventory" },
    { icon = "phone.svg",      key = "F1", label = "Phone" },
    { icon = "map.svg",        key = "P",  label = "Map" },
}

config.defaultColors = {
    { label = "Green",              background = "#36FF9F", color = "#252525" },
    { label = "Lime Green",         background = "#32CD32", color = "#252525" },
    { label = "Sea Green",          background = "#2E8B57", color = "#fff" },
    { label = "Bright Blue",        background = "#00BFFF", color = "#252525" },
    { label = "Electric Blue",      background = "#7DF9FF", color = "#252525" },
    { label = "Neon Red",           background = "#FF073A", color = "#fff" },
    { label = "Electric Red",       background = "#FF3333", color = "#fff" },
    { label = "Neon Orange",        background = "#FF4500", color = "#fff" },
    { label = "Bright Orange",      background = "#FFA500", color = "#252525" },
    { label = "Fluorescent Yellow", background = "#CCFF00", color = "#252525" },
    { label = "Hot Pink",           background = "#FF69B4", color = "#fff" },
    { label = "Deep Pink",          background = "#FF1493", color = "#fff" },
    { label = "Fuchsia",            background = "#FF00FF", color = "#fff" },
    { label = "Violet",             background = "#8A2BE2", color = "#fff" },
    { label = "Plum",               background = "#DDA0DD", color = "#252525" },
    { label = "Lavender",           background = "#E6E6FA", color = "#252525" },
    { label = "Light Green",        background = "#90EE90", color = "#252525" },
    { label = "Light Blue",         background = "#ADD8E6", color = "#252525" },
    { label = "Golden",             background = "#FFD700", color = "#252525" },
    { label = "Cobalt Blue",        background = "#0047AB", color = "#fff" },
    { label = "Rose Red",           background = "#FFC0CB", color = "#252525" },
    { label = "Peach",              background = "#FFDAB9", color = "#252525" },
    { label = "Copper",             background = "#B87333", color = "#252525" },
    { label = "Cream",              background = "#FFFDD0", color = "#252525" },
}

config.backgroundColors = {
    { label = "Light Black v1", background = "rgba(19, 19, 19, 0.75)" },
    { label = "Light Black v2", background = "rgba(19, 19, 19, 0.65)" },
    { label = "Light Black v3", background = "rgba(19, 19, 19, 0.55)" },
    { label = "Light Black v4", background = "rgba(19, 19, 19, 0.45)" },
    { label = "Light Black v5", background = "rgba(19, 19, 19, 0.35)" },
}

config.signal = {
    active = true,
    keys = { -- https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/
        left = "LEFT",
        right = "RIGHT",
        both = "UP"
    }
}

config.MPH = false
config.disableAirControl = true
config.fuelAlarmMin = 20
config.usePmaVoice = true    --use pma as voip script (if you are using different systems you need to edit editable.lua)
config.useTgiannSound = true -- use tgiann-sound as sound system (https://tgiann.tebex.io/package/5367748)
config.minimapAlwaysOpen = false
config.wheelCanBreak = true  --If set true, the wheel may break during an crash (Need Artifact Version Min: 6351)

--Cruise
config.enableCruiseControl = true
config.cruiseKey = "y" -- https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/

--Show Money
config.enableShowMoney = true
config.showMoneyKey = "TAB" -- https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/

--Engine Stalls
config.engineStalls = true -- Engine stalls for 1-3 seconds in case of crash
config.engineStallsMinSpeed = 40

--Belt Settings
config.enableSeatBelt = true
config.beltActiveDisableFKey = true --if true the "F" key won't work while the belt is on
config.seatbeltKey = "k"            -- https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/

config.noBeltEjectActive = true     -- If you crash at speeds above config.noBeltEjectMinSpeed ​​when this setting is active, you will be eject out of the vehicle. (works with the belt off)
config.noBeltEjectMinSpeed = 120

config.beltEjectActive = true -- If you crash at speeds above config.beltEjectMinSpeed ​​with this setting enabled, you will be eject out of the vehicle (even if the belt is on)
config.beltEjectMinSpeed = 180

config.commands = {
    hud = "hud",
    cruisespeed = "cruisespeed"
}

config.langs = {}

config.soundsName = {
    alarm = "alarm",
    belt = "tak",
    unBelt = "cikar",
}

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